Archives for: December 2008
Cletus: EDGE magazine and gamesetwatch.com coverage
There's a beautiful 2 page interview with Anthony in this month's EDGE magazine. It also features more artwork from the game and 2 new screen shots, check it out! Also, the lovely people at GameSetWatch.com have done a great interview with Anthony, Alex and Sarah about Cletus and the whole design/build process, thanks guys!
Featured Games: Peggle, it's a love hate thing
Is it a physics engine that lets players pretend that the random movement of balls is a game, or is it an innovative gem of game design? Either way, there?s no denying that Peggle is one-of-a-kind. Tuna?s Creative Director gives you his take on the game that?s split the TunaSnax forum.
Buzz: Homage to Penny Arcade
This week we have our very own dedication to the Penny Arcade guys after Sarah found herself addicted to Penny Arcade Adventures: On the Rain Slick Precipice of Darkness, Episode 2.
Cletus: A History of Clay Games Part 2: The Neverhood
This is the second post of my personal take on the history of clay animation in games. This time I am going to look at a game that I consider to be a landmark in video game art and creativity: The Neverhood.
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